A larger radius extends the blur's spread, making it softer. A radius of 0 still enables the shadow, but has no blur.
See section below for details about drop shadows.
Recommended range: 3-10 pixels.
See :ref:`shadow` section below for more details.
shadow_offset_x
default: ``3``
@ -56,7 +58,7 @@ shadow_offset_x
the horizontal distance that the drop shadow will be shifted beneath the final image.
Ignored when ``shadow_radius`` is ``nil``.
See section below for details about drop shadows.
See :ref:`shadow`section below for more details.
Supports :doc:`/units`.
@ -65,7 +67,7 @@ shadow_offset_y
Ignored when `shadow_radius` is ``nil``. See ``shadow_radius`` above for drop shadow details.
See section below for details about drop shadows.
See :ref:`shadow`section below for more details.
Supports :doc:`/units`.
@ -74,7 +76,7 @@ shadow_trim
the space around the lower right and bottom edge of the output image to be trimmed when a drop shadow is drawn. Can also enlarge the image if it is negative.
Ignored when `shadow_radius` is ``nil``. See section below for details about drop shadows.
Ignored when `shadow_radius` is ``nil``. See :ref:`shadow`section below for more details.
Supports :doc:`/units`.
@ -85,10 +87,12 @@ shadow_color
`Note about gradients:` Squib still does blurring, but gradients give you fine control over the softness of the shadow. See example below of doing a custom gradient for customizing your look.
See section below for details about drop shadows.
See :ref:`shadow`section below for more details.
..include:: /args/range.rst
.._shadow:
Drop Shadow
-----------
@ -97,11 +101,9 @@ Drop shadows don't modify the original image. Instead, this will paint your exis
A shadow of your card graphic is created using your ``shadow_color``.
The image will be painted at ``shadow_radius, shadow_radius`` in the new image.
This drop shadow happens before rendering and does not alter the original card graphic.
At this stage, the feature will just draw a rectangle and blur from there. So if your card has transparency (other than from ``trim_radius``), from, say, a circular chit, then this won't work. We're working on a better implementation.
See [blur algorithm](https://github.com/rcairo/rcairo/blob/master/lib/cairo/context/blur.rb) for details on blur implementation. Recommended range: 3-10 pixels. Supports :doc:`/units`.
See https://github.com/rcairo/rcairo/blob/master/lib/cairo/context/blur.rb for details on blur implementation. Supports :doc:`/units`.