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require 'yaml'
require 'pp'
require 'squib'
require 'squib/card'
require 'squib/progress'
require 'squib/input_helpers'
require 'squib/constants'
require 'squib/layout_parser'
require 'squib/args/unit_conversion'
# The project module
#
# @api public
module Squib
# The main interface to Squib. Provides a front-end porcelain whereas the Card class interacts with the graphics plumbing.
#
# @api public
class Deck
include Enumerable
include Squib::InputHelpers
# :nodoc:
# @api private
attr_reader :width, :height
# :nodoc:
# @api private
attr_reader :cards
# :nodoc:
# @api private
attr_reader :text_hint, :antialias
# :nodoc:
# @api private
attr_reader :layout, :config
attr_reader :dir, :prefix, :count_format
# Squib's constructor that sets the immutable properties.
#
# This is the starting point for Squib. In providing a block to the constructor, you have access to all of Deck's instance methods.
# The documented methods in Deck are the ones intended for use by most users.
# If your game requires multiple different sizes or orientations, I recommend using multiple `Squib::Deck`s in your `deck.rb`. You can modify the internals of `Squib::Deck` (e.g. `@cards`), but that's not recommended.
# @example
# require 'squib'
# Squib::Deck.new do
# text str: 'Hello, World!"
# end
#
# @param width [Integer] the width of each card in pixels. Supports unit conversion (e.g. '2.5in').
# @param height [Integer] the height of each card in pixels. Supports unit conversion (e.g. '3.5in').
# @param cards [Integer] the number of cards in the deck
# @param dpi [Integer] the pixels per inch when rendering out to PDF or calculating using inches.
# @param config [String] the file used for global settings of this deck
# @param layout [String, Array] load a YML file of custom layouts. Multiple files are merged sequentially, redefining collisons. See README and sample for details.
# @param block [Block] the main body of the script.
# @api public
def initialize(width: 825, height: 1125, cards: 1, dpi: 300, config: 'config.yml', layout: nil, &block)
@antialias = CONFIG_DEFAULTS['antialias']
@dpi = dpi
@font = SYSTEM_DEFAULTS[:default_font]
@cards = []
@custom_colors = {}
@img_dir = '.'
@progress_bar = Progress.new(false)
@text_hint = :off
@backend = :memory
@dir = SYSTEM_DEFAULTS[:dir]
@prefix = SYSTEM_DEFAULTS[:prefix]
@count_format = SYSTEM_DEFAULTS[:count_format]
show_info(config, layout)
load_config(config)
@width = Args::UnitConversion.parse width, dpi
@height = Args::UnitConversion.parse height, dpi
cards.times{ |i| @cards << Squib::Card.new(self, @width, @height, @backend, i) }
@layout = LayoutParser.load_layout(layout)
if block_given?
instance_eval(&block) # here we go. wheeeee!
end
end
# Directly accesses the array of cards in the deck
#
# @api private
def [](key)
@cards[key]
end
# Iterates over each card in the deck
#
# @api private
def each(&block)
@cards.each { |card| block.call(card) }
end
# Load the configuration file, if exists, overriding hardcoded defaults
# @api private
def load_config(file)
if File.exists?(file) && config = YAML.load_file(file)
Squib::logger.info { " using config: #{file}" }
config = CONFIG_DEFAULTS.merge(config)
@dpi = config['dpi'].to_i
@text_hint = config['text_hint']
@progress_bar.enabled = config['progress_bars']
@custom_colors = config['custom_colors']
@img_dir = config['img_dir']
@backend = (config['backend'].to_s.downcase.strip == 'svg') ? :svg : :memory
@dir = config['dir']
@prefix = config['prefix']
@count_format = config['count_format']
@antialias = config['antialias']
end
end
# Use Logger to show more detail on the run
# :nodoc:
# @api private
def show_info(config, layout)
Squib::logger.info "Squib v#{Squib::VERSION}"
Squib::logger.info " building #{@cards.size} #{@width}x#{@height} cards"
Squib::logger.info " using #{@backend}"
end
##################
### PUBLIC API ###
##################
require 'squib/api/background'
require 'squib/api/data'
require 'squib/api/image'
require 'squib/api/save'
require 'squib/api/settings'
require 'squib/api/shapes'
require 'squib/api/text'
require 'squib/api/units'
end
end