require 'squib' # Here's a handy list of game-related UTF-8 characters # for those early pre-graphics prototypes game_chars = %W(\u2620 \u2622 \u2623 \u00AB \u00BB \u2039 \u203A \u2022 \u20D8 \u20D9 \u20DA \u2023 \u20E1 \u20D4 \u20D5 \u20D6 \u20D7 \u2190 \u2191 \u2192 \u2193 \u2194 \u2196 \u2197 \u2198 \u2199 \u219A \u219B \u219C \u219D \u219E \u219F \u21A0 \u21A1 \u21A2 \u21A3 \u21A4 \u21A5 \u21A6 \u21A7 \u21A8 \u21A9 \u21AA \u21AB \u21AC \u21AD \u21AE \u21AF \u21B0 \u21B1 \u21B2 \u21B3 \u21B4 \u21B5 \u21B6 \u21B7 \u21B8 \u21B9 \u21BA \u21BB \u21C4 \u21C5 \u21C6 \u21C7 \u21C8 \u21C9 \u21CA \u21CD \u21CE \u21CF \u21D0 \u21D1 \u21D2 \u21D3 \u21D4 \u21D5 \u21D6 \u21D7 \u21D8 \u21D9 \u21DA \u21DB \u21DC \u21DD \u21DC \u21E0 \u21E1 \u21E2 \u21E3 \u21E4 \u21E5 \u21E6 \u21E7 \u21E8 \u21E9 \u21EA \u20DE \u20DD \u20DF \u20E0 \u2205 \u220E \u2234 \u2295 \u2296 \u2297 \u2298 \u2349 \u2299 \u229A \u229E \u22B9 \u2302 \u2316 \u231A \u231B \u2326 \u232B \u2327 \u2331 \u2460 \u2461 \u2462 \u2463 \u2464 \u2465 \u2466 \u2467 \u2468 \u2469 \u246A \u246B \u246C \u246D \u246E \u246F \u2470 \u2471 \u2472 \u2473 \u2600 \u2601 \u2602 \u2603 \u2604 \u2605 \u2606 \u2607 \u260E \u2611 \u261A \u261B \u261C \u261D \u261E \u261F \u2624 \u262E \u262F \u2639 \u263A \u2654 \u2655 \u2656 \u2657 \u2658 \u2659 \u265A \u265B \u265C \u265D \u265E \u265F \u2660 \u2661 \u2662 \u2663 \u2664 \u2665 \u2666 \u2667 \u2668 \u2690 \u2691 \u2692 \u2693 \u2694 \u2696 \u2699 \u269B \u26A0 \u26A1 \u26BD \u26BE \u26C4 \u26C5 \u26D4 \u26EA \u26F2 \u26F3 \u26F5 \u26FA \u26FD \u2707 \u270A \u270B \u270C \u2713 \u2714 \u271C \u27F2 \u27F3 \u27F4 \u2B1B \u2B1C \u1F601 \u00BD \u00BE \u00BC \u2153 \u2154 \u2155 \u2156 \u2157 ) cell_height = 80 cell_width = 400 cols = 7 x, y = 1, 80 Squib::Deck.new(height: (game_chars.size / cols + 1) * cell_height, width: cell_width * cols) do background color: :white text str: 'Game-related UTF8 icons. Generated by Squib, https://github.com/andymeneely/squib' game_chars.each_with_index do |c, i| rect fill_color: %w(#eeee #ffff)[i % 2], width: cell_width, height: cell_height, x: x, y: y text str: c.inspect, font: 'Sans 14', x: x, y: y text str: c, font: 'Sans,Segoe UI Symbol 14', x: x + 300, y: y x += cell_width if i % cols == cols - 1 x = 1 y += cell_height if i % cols == cols - 1 end end save_png prefix: 'unicode_' end