samples: remove unicode

Unfortunately too hard to maintain with ever-changing fonts. I might resurrect this in another form another day
This commit is contained in:
Andy Meneely
2017-11-04 19:42:42 -04:00
parent 6b5bbaf528
commit 9a8994c26e
-27
View File
@@ -1,27 +0,0 @@
require 'squib'
# Here's a handy list of game-related UTF-8 characters
# for those early pre-graphics prototypes
game_chars = %W(\u2620 \u2622 \u2623 \u00AB \u00BB \u2039 \u203A \u2022 \u20D8 \u20D9 \u20DA \u2023 \u20E1 \u20D4 \u20D5 \u20D6 \u20D7 \u2190 \u2191 \u2192 \u2193 \u2194 \u2196 \u2197 \u2198 \u2199 \u219A \u219B \u219C \u219D \u219E \u219F \u21A0 \u21A1 \u21A2 \u21A3 \u21A4 \u21A5 \u21A6 \u21A7 \u21A8 \u21A9 \u21AA \u21AB \u21AC \u21AD \u21AE \u21AF \u21B0 \u21B1 \u21B2 \u21B3 \u21B4 \u21B5 \u21B6 \u21B7 \u21B8 \u21B9 \u21BA \u21BB \u21C4 \u21C5 \u21C6 \u21C7 \u21C8 \u21C9 \u21CA \u21CD \u21CE \u21CF \u21D0 \u21D1 \u21D2 \u21D3 \u21D4 \u21D5 \u21D6 \u21D7 \u21D8 \u21D9 \u21DA \u21DB \u21DC \u21DD \u21DC \u21E0 \u21E1 \u21E2 \u21E3 \u21E4 \u21E5 \u21E6 \u21E7 \u21E8 \u21E9 \u21EA \u20DE \u20DD \u20DF \u20E0 \u2205 \u220E \u2234 \u2295 \u2296 \u2297 \u2298 \u2349 \u2299 \u229A \u229E \u22B9 \u2302 \u2316 \u231A \u231B \u2326 \u232B \u2327 \u2331 \u2460 \u2461 \u2462 \u2463 \u2464 \u2465 \u2466 \u2467 \u2468 \u2469 \u246A \u246B \u246C \u246D \u246E \u246F \u2470 \u2471 \u2472 \u2473 \u2600 \u2601 \u2602 \u2603 \u2604 \u2605 \u2606 \u2607 \u260E \u2611 \u261A \u261B \u261C \u261D \u261E \u261F \u2624 \u262E \u262F \u2639 \u263A \u2654 \u2655 \u2656 \u2657 \u2658 \u2659 \u265A \u265B \u265C \u265D \u265E \u265F \u2660 \u2661 \u2662 \u2663 \u2664 \u2665 \u2666 \u2667 \u2668 \u2690 \u2691 \u2692 \u2693 \u2694 \u2696 \u2699 \u269B \u26A0 \u26A1 \u26BD \u26BE \u26C4 \u26C5 \u26D4 \u26EA \u26F2 \u26F3 \u26F5 \u26FA \u26FD \u2707 \u270A \u270B \u270C \u2713 \u2714 \u271C \u27F2 \u27F3 \u27F4 \u2B1B \u2B1C \u1F601 \u00BD \u00BE \u00BC \u2153 \u2154 \u2155 \u2156 \u2157 )
cell_height = 80
cell_width = 400
cols = 7
x, y = 1, 80
Squib::Deck.new(height: (game_chars.size / cols + 1) * cell_height,
width: cell_width * cols) do
background color: :white
text str: 'Game-related UTF8 icons. Generated by Squib, https://github.com/andymeneely/squib'
game_chars.each_with_index do |c, i|
rect fill_color: %w(#eeee #ffff)[i % 2],
width: cell_width, height: cell_height, x: x, y: y
text str: c.inspect, font: 'Sans 14', x: x, y: y
text str: c, font: 'Sans,Segoe UI Symbol 14', x: x + 300, y: y
x += cell_width
if i % cols == cols - 1
x = 1
y += cell_height if i % cols == cols - 1
end
end
save_png prefix: 'unicode_'
end