@@ -18,6 +18,18 @@ Squib::Deck.new(width: 825, height: 1125, cards: 1) do
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png file: 'shiny-purse.png', x: 240, y: 350, width: 35, height: :scale
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png file: 'shiny-purse.png', x: 240, y: 390, width: :scale, height: 35
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# You can also crop the loaded images, so you can work from a sprite sheet
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png file: 'sprites.png', x: 300, y: 350 # entire sprite sheet
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png file: 'sprites.png', x: 300, y: 425, # just the robot golem image
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crop_x: 0, crop_y: 0, crop_corner_radius: 10,
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crop_width: 64, crop_height: 64
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png file: 'sprites.png', x: 400, y: 425, # just the drakkar ship image
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crop_x: 64, crop_y: 0, crop_corner_x_radius: 25, crop_corner_y_radius: 25,
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crop_width: 64, crop_height: 64
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png file: 'sprites.png', x: 500, y: 415, # just the drakkar ship image, rotated
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crop_x: 64, crop_y: 0, crop_corner_x_radius: 25, crop_corner_y_radius: 25,
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crop_width: 64, crop_height: 64, angle: Math::PI / 6
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# We can also limit our rendering to a single object, if the SVG ID is set
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svg file: 'spanner.svg', id: '#backdrop', x: 50, y: 350, width: 75, height: 75
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# Squib prepends a #-sign if one is not specified
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After Width: | Height: | Size: 3.9 KiB |
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