You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
128 lines
3.5 KiB
128 lines
3.5 KiB
|
|
use embedded_graphics::prelude::*; |
|
|
|
/// Only for the B/W Displays atm |
|
#[derive(Clone, Copy, PartialEq, Debug)] |
|
pub enum Color { |
|
Black, |
|
White, |
|
} |
|
|
|
impl Color { |
|
/// Get the color encoding of the color for one bit |
|
pub fn get_bit_value(&self) -> u8 { |
|
match self { |
|
Color::White => 1u8, |
|
Color::Black => 0u8, |
|
} |
|
} |
|
|
|
/// Gets a full byte of black or white pixels |
|
pub fn get_byte_value(&self) -> u8 { |
|
match self { |
|
Color::White => 0xff, |
|
Color::Black => 0x00, |
|
} |
|
} |
|
|
|
fn from_u8(val: u8) -> Self { |
|
match val { |
|
0 => Color::Black, |
|
1 => Color::White, |
|
e => panic!("DisplayColor only parses 0 and 1 (Black and White) and not `{}`", e), |
|
} |
|
} |
|
|
|
/// Get the color encoding of a specific bit in a byte |
|
/// |
|
/// input is the byte where one bit is gonna be selected |
|
/// pos is counted from the left (highest value) from 0 to 7 |
|
/// remember: 1 is white, 0 is black |
|
/// Color is the color you want to draw with in the foreground |
|
pub(crate) fn get_color(input: u8, pos: u8, color: &Color) -> Color { |
|
if Color::is_drawable_pixel(input, pos) { |
|
Color::normal_color(color) |
|
} else { |
|
Color::inverse_color(color) |
|
} |
|
} |
|
|
|
// Inverses the given color from Black to White or from White to Black |
|
fn inverse_color(color: &Color) -> Color { |
|
match color { |
|
Color::White => Color::Black, |
|
Color::Black => Color::White, |
|
} |
|
} |
|
|
|
// Gives you a new owned copy of the color |
|
//TODO: just use clone? |
|
fn normal_color(color: &Color) -> Color { |
|
match color { |
|
Color::White => Color::White, |
|
Color::Black => Color::Black, |
|
} |
|
} |
|
|
|
//position counted from the left (highest value) from 0 to 7 |
|
//remember: 1 is white, 0 is black |
|
pub(crate) fn is_drawable_pixel(input: u8, pos: u8) -> bool { |
|
((input >> (7 - pos)) & 1u8) > 0u8 |
|
} |
|
|
|
//TODO: does basically the same as get_color, so remove one of them? |
|
pub(crate) fn convert_color(input: u8, pos: u8, foreground_color: &Color) -> Color { |
|
//match color: |
|
// - white for "nothing to draw"/background drawing |
|
// - black for pixel to draw |
|
// |
|
//foreground color is the color you want to have in the foreground |
|
if Color::is_drawable_pixel(input, pos) { |
|
Color::normal_color(foreground_color) |
|
} else { |
|
Color::inverse_color(foreground_color) |
|
} |
|
} |
|
} |
|
|
|
impl PixelColor for Color {} |
|
|
|
impl From<u8> for Color { |
|
fn from(value: u8) -> Self { |
|
Color::from_u8(value) |
|
} |
|
} |
|
|
|
|
|
|
|
#[cfg(test)] |
|
mod tests { |
|
use super::*; |
|
|
|
#[test] |
|
fn from_u8() { |
|
assert_eq!(Color::Black, Color::from(0u8)); |
|
assert_eq!(Color::White, Color::from(1u8)); |
|
} |
|
|
|
// test all values aside from 0 and 1 which all should panic |
|
#[test] |
|
fn from_u8_panic() { |
|
for val in 2..=u8::max_value() { |
|
let result = std::panic::catch_unwind(|| Color::from(val)); |
|
assert!(result.is_err()); |
|
} |
|
} |
|
|
|
#[test] |
|
fn u8_conversion_black() { |
|
assert_eq!(Color::from(Color::Black.get_bit_value()), Color::Black); |
|
assert_eq!(Color::from(0u8).get_bit_value(), 0u8); |
|
} |
|
|
|
#[test] |
|
fn u8_conversion_white() { |
|
assert_eq!(Color::from(Color::White.get_bit_value()), Color::White); |
|
assert_eq!(Color::from(1u8).get_bit_value(), 1u8); |
|
} |
|
}
|
|
|