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Make Enum DisplayRotation, impl Buffer and Drawing for 4in2 display

embedded-hal-1.0
caemor 7 years ago
parent
commit
e30cb6f7e8
  1. 173
      src/drawing.rs

173
src/drawing.rs

@ -0,0 +1,173 @@
use color::Color;
/// Displayrotation
#[derive(Clone, Copy)]
pub enum DisplayRotation {
/// No rotation
Rotate0,
/// Rotate by 90 degrees clockwise
Rotate90,
/// Rotate by 180 degrees clockwise
Rotate180,
/// Rotate 270 degrees clockwise
Rotate270,
}
impl Default for Displayorientation {
fn default() -> Self {
Displayorientation::Rotate0
}
}
pub enum Display {
Eink42BlackWhite,
}
impl Display {
/// Gets the Dimensions of a dipslay in the following order:
/// - Width
/// - Height
/// - Neccessary Buffersize
pub fn get_dimensions(&self) -> (u16, u16, u16) {
match self {
Display::Eink42BlackWhite => (400, 300, 15000),
}
}
}
pub trait Buffer {
fn get_buffer(&self) -> &[u8];
}
pub struct DisplayEink42BlackWhite {
buffer: [u8; 400 * 300 / 8],
rotation: Displayorientation, //TODO: check embedded_graphics for orientation
}
impl Default for DisplayEink42BlackWhite {
fn default() -> Self {
use epd4in2::constants::*;
DisplayEink42BlackWhite {
buffer: [
DEFAULT_BACKGROUND_COLOR.get_full_byte(),
WIDTH * HEIGHT / 8
],
rotation: DisplayRotation::default()
}
}
}
impl Buffer for DisplayEink42BlackWhite {
fn get_buffer(&self) -> &[u8] {
&self.buffer
}
}
impl Drawing<u8> for DisplayEink42BlackWhite {
fn draw<T>(&mut self, item_pixels: T)
where
T: Iterator<Item = Pixel<u8>>
{
for Pixel(UnsignedCoord(x,y), color) in item_pixels {
let (idx, bit) = match self.rotation {
Displayorientation::Rotate0 | Displayorientation::Rotate180 => (
(x as usize / 8 + (self.width as usize / 8) * y as usize),
0x80 >> (x % 8),
),
Displayorientation::Rotate90 | Displayorientation::Rotate270 => (
y as usize / 8 * self.width as usize + x as usize,
0x80 >> (y % 8),
),
};
if idx >= self.buffer.len() {
return;
}
match color {
Color::Black => {
self.buffer[idx] &= !bit;
}
Color::White => {
self.buffer[idx] |= bit;
}
}
}
}
}
// impl Drawing<u8> for DisplayRibbonLeft {
// fn draw<T>(&mut self, item_pixels: T)
// where
// T: Iterator<Item = Pixel<u8>>,
// {
// for Pixel(UnsignedCoord(x, y), color) in item_pixels {
// if y > 127 || x > 295 {
// continue;
// }
// let cell = &mut self.0[y as usize / 8 + (295 - x as usize) * 128 / 8];
// let bit = 7 - y % 8;
// if color != 0 {
// *cell &= !(1 << bit);
// } else {
// *cell |= 1 << bit;
// }
// }
// }
// }
// /// Draw a single Pixel with `color`
// ///
// /// limited to i16::max images (buffer_size) at the moment
// pub fn draw_pixel(&mut self, x: u16, y: u16, color: &Color) {
// let (idx, bit) = match self.rotation {
// Displayorientation::Rotate0 | Displayorientation::Rotate180 => (
// (x as usize / 8 + (self.width as usize / 8) * y as usize),
// 0x80 >> (x % 8),
// ),
// Displayorientation::Rotate90 | Displayorientation::Rotate270 => (
// y as usize / 8 * self.width as usize + x as usize,
// 0x80 >> (y % 8),
// ),
// };
// if idx >= self.buffer.len() {
// return;
// }
// match color {
// Color::Black => {
// self.buffer[idx] &= !bit;
// }
// Color::White => {
// self.buffer[idx] |= bit;
// }
// }
// }
// /// Draw a single Pixel with `color`
// ///
// /// limited to i16::max images (buffer_size) at the moment
// #[allow(dead_code)]
// fn draw_byte(&mut self, x: u16, y: u16, filling: u8, color: &Color) {
// let idx = match self.rotation {
// Displayorientation::Rotate0 | Displayorientation::Rotate180 => {
// x as usize / 8 + (self.width as usize / 8) * y as usize
// },
// Displayorientation::Rotate90 | Displayorientation::Rotate270 => {
// y as usize / 8 + (self.width as usize / 8) * x as usize
// },
// };
// if idx >= self.buffer.len() {
// return;
// }
// match color {
// Color::Black => {
// self.buffer[idx] = !filling;
// },
// Color::White => {
// self.buffer[idx] = filling;
// }
// }
// }
//TODO: write tests
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