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@ -1,4 +1,6 @@
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#[derive(Clone, Copy)] |
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pub enum Displayorientation { |
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/// No rotation
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@ -10,22 +12,22 @@ pub enum Displayorientation {
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/// Rotate 270 degrees clockwise
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Rotate270, |
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} |
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/* |
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//WARNING: Adapt for bigger sized displays!
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pub struct Display_Description { |
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pub struct DisplayDescription { |
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width: u16, |
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height: u16, |
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buffer_size: u16, |
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buffer_size: u16 |
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} |
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impl Display_Description { |
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pub fn new(width: u16, height: u16, buffer_size: u16) -> Display_Description { |
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// impl Display_Description {
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// pub fn new(width: u16, height: u16, buffer_size: u16) -> Display_Description {
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} |
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} |
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// }
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// }
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pub enum Display { |
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Eink_42_BW, |
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Eink42BlackWhite, |
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} |
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impl Display { |
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@ -35,7 +37,7 @@ impl Display {
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/// - Neccessary Buffersize
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pub fn get_dimensions(&self) -> (u16, u16, u16) { |
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match self { |
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Display::Eink_42_BW => (400, 300, 15000) |
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Display::Eink42BlackWhite => (400, 300, 15000) |
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} |
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} |
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} |
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@ -43,8 +45,29 @@ impl Display {
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pub struct Graphics { |
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width: u16, |
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height: u16, |
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rotate: Displayorientation, |
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buffer: [u8; 15000],
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rotation: Displayorientation, |
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//buffer: Box<u8>//[u8; 15000],
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} |
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pub enum Color { |
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Black, |
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White |
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} |
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impl Color { |
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fn get_color_value(&self) -> u8 { |
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match self { |
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Color::White => 0u8, |
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Color::Black => 1u8,
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} |
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} |
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fn get_full_byte_color(&self) -> u8 { |
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match self { |
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Color::White => 0u8, |
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Color::Black => 0xff, |
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} |
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}
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} |
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@ -52,10 +75,353 @@ pub struct Graphics {
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impl Graphics { |
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/// width needs to be a multiple of 8!
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pub fn new(width: u16, height: u16) -> Graphics{ |
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Graphics {width, height, rotate: Displayorientation::Rotate0} |
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Graphics {width, height, rotation: Displayorientation::Rotate0} |
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} |
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pub fn clear(&mut self) { |
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self.buffer = &mut [0u8; 1000] |
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pub fn clear(&mut self, buffer: &mut[u8], color: &Color) { |
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for elem in buffer.iter_mut() { |
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*elem = color.get_full_byte_color(); |
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} |
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} |
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pub fn draw_pixel(&self, buffer: &mut[u8], x: u16, y: u16, color: &Color) { |
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let (idx, bit) = match self.rotation { |
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Displayorientation::Rotate0 | Displayorientation::Rotate180
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=> ((x + self.width * y) / 8, |
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0x80 >> (x % 8)), |
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Displayorientation::Rotate90 | Displayorientation::Rotate270 |
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=> (y / 8 * self.width + x, |
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0x80 >> (y % 8)), |
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}; |
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if idx >= buffer.len() as u16 { |
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return; |
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} |
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match color { |
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Color::White => { |
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buffer[idx as usize] &= !bit;
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}, |
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Color::Black => { |
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buffer[idx as usize] |= bit; |
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} |
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} |
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} |
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}*/ |
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pub fn draw_char(&self, buffer: &mut[u8]) { |
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unimplemented!();
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} |
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pub fn draw_string(&self, buffer: &mut[u8]) { |
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unimplemented!();
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} |
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// void plotLine(int x0, int y0, int x1, int y1)
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// {
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// int dx = abs(x1-x0), sx = x0<x1 ? 1 : -1;
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// int dy = -abs(y1-y0), sy = y0<y1 ? 1 : -1;
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// int err = dx+dy, e2; /* error value e_xy */
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// for(;;){ /* loop */
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// setPixel(x0,y0);
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// if (x0==x1 && y0==y1) break;
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// e2 = 2*err;
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// if (e2 >= dy) { err += dy; x0 += sx; } /* e_xy+e_x > 0 */
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// if (e2 <= dx) { err += dx; y0 += sy; } /* e_xy+e_y < 0 */
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// }
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// }
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//bresenham algorithm for lines
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pub fn draw_line(&self, buffer: &mut[u8], x0: u16, y0: u16, x1: u16, y1: u16, color: &Color) { |
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let mut x0 = x0 as i16; |
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let x1 = x1 as i16; |
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let mut y0 = y0 as i16; |
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let y1 = y1 as i16; |
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let dx = i16::abs(x1 - x0); |
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let sx = if x0 < x1 { 1 } else { -1 }; |
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let dy = - i16::abs(y1 - y0); |
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let sy = if y0 < y1 { 1 } else { -1 }; |
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let mut err = dx + dy; |
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loop { |
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self.draw_pixel(buffer, x0 as u16, y0 as u16, color); |
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if x0 == x1 && y0 == y1 { |
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break; |
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} |
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let e2 = 2*err; |
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if e2 >= dy { |
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err += dy; |
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x0 += sx; |
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} |
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if e2 <= dx { |
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err += dx; |
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y0 += sy; |
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} |
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} |
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} |
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/// TODO: maybe optimize by grouping up the bytes? But is it worth the longer and more complicated function? is it even faster?
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pub fn draw_horizontal_line(&self, buffer: &mut[u8], x: u16, y: u16, length: u16, color: &Color) { |
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for i in 0..length { |
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self.draw_pixel(buffer, x + i, y, color); |
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} |
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} |
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///
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pub fn draw_vertical_line(&self, buffer: &mut[u8], x: u16, y: u16, length: u16, color: &Color) { |
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for i in 0..length { |
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self.draw_pixel(buffer, x, y + i, color); |
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} |
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} |
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pub fn draw_rectangle(&self, buffer: &mut[u8], x0: u16, y0: u16, x1: u16, y1: u16, color: &Color) { |
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let (min_x, max_x) = if x0 <= x1 { (x0, x1) } else { (x1, x0) }; |
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let (min_y, max_y) = if y0 <= y1 { (y0, y1) } else { (y1, y0) }; |
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let x_len = max_x - min_x; |
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let y_len = max_y - min_y; |
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self.draw_horizontal_line(buffer, min_x, min_y, x_len, color); |
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self.draw_horizontal_line(buffer, min_x, max_y, x_len, color); |
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self.draw_vertical_line(buffer, min_x, min_y, y_len, color); |
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self.draw_vertical_line(buffer, max_x, min_y, y_len, color); |
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} |
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pub fn draw_filled_rectangle(&self, buffer: &mut[u8], x0: u16, y0: u16, x1: u16, y1: u16, color: &Color) { |
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let (min_x, max_x) = if x0 <= x1 { (x0, x1) } else { (x1, x0) }; |
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let (min_y, max_y) = if y0 <= y1 { (y0, y1) } else { (y1, y0) }; |
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let x_len = max_x - min_x; |
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let y_len = max_y - min_y; |
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for i in 0..y_len { |
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self.draw_horizontal_line(buffer, min_x, min_y + i, x_len, color); |
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} |
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} |
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fn draw_pixel_helper(&self, buffer: &mut[u8], x: i16, y: i16, color: &Color) { |
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if x >= 0 && y >= 0 { |
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self.draw_pixel(buffer, x as u16, y as u16, color); |
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} |
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} |
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//TODO: test if circle looks good
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pub fn draw_circle(&self, buffer: &mut[u8], x: u16, y: u16, radius: u16, color: &Color) { |
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let radius = radius as i16; |
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let x_mid = x as i16; |
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let y_mid = y as i16; |
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let mut x_pos: i16 = 0 - radius;
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let mut y_pos = 0; |
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let mut err: i16 = 2 - 2 * radius; |
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loop { |
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self.draw_pixel_helper(buffer, x_mid - x_pos, y_mid + y_pos, color); |
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self.draw_pixel_helper(buffer, x_mid - y_pos, y_mid - x_pos, color); |
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self.draw_pixel_helper(buffer, x_mid + x_pos, y_mid - y_pos, color); |
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self.draw_pixel_helper(buffer, x_mid + y_pos, y_mid + x_pos, color); |
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let radius = err; |
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if radius <= y_pos { |
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y_pos += 1; |
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err += y_pos*2 + 1; |
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} |
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if radius > x_pos || err > y_pos { |
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x_pos += 1; |
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err += x_pos*2 + 1; |
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} |
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if x_pos >= 0 { |
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break; |
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} |
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} |
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} |
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// }
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// unimplemented!();
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// void plotCircle(int xm, int ym, int r)
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// {
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// int x = -r, y = 0, err = 2-2*r; /* II. Quadrant */
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// do {
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// setPixel(xm-x, ym+y); /* I. Quadrant */
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// setPixel(xm-y, ym-x); /* II. Quadrant */
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// setPixel(xm+x, ym-y); /* III. Quadrant */
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// setPixel(xm+y, ym+x); /* IV. Quadrant */
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// r = err;
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// if (r <= y) err += ++y*2+1; /* e_xy+e_y < 0 */
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// if (r > x || err > y) err += ++x*2+1; /* e_xy+e_x > 0 or no 2nd y-step */
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// } while (x < 0);
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// }
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// }
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pub fn draw_filled_circle(&self, buffer: &mut[u8]) { |
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unimplemented!();
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} |
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pub fn send_multiple_data(&mut self, data: &mut[u8]) { |
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data[0] = 1; |
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let i = data.len() as u8; |
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data[1] = i; |
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} |
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} |
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#[cfg(test)] |
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mod graphics { |
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use super::*; |
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#[test] |
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fn test_filled_rectangle() { |
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let mut buffer = [0u8; 150]; |
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let graphics = Graphics::new(40, 30); |
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graphics.draw_filled_rectangle(&mut buffer, 0, 0, 40, 30, &Color::Black); |
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assert_eq!(buffer[0], 0xff); |
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for &elem in buffer.iter() { |
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assert_eq!(elem, 0xffu8); |
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} |
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} |
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/// draw a 4x4 in the top left corner
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#[test] |
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fn test_filled_rectangle2() { |
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let mut buffer = [0u8; 8]; |
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let graphics = Graphics::new(8, 8); |
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graphics.draw_filled_rectangle(&mut buffer, 0, 0, 4, 4, &Color::Black); |
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assert_eq!(buffer[0], 0xf0); |
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let mut counter = 0; |
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for &elem in buffer.iter() { |
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counter += 1;
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if counter <= 4 { |
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assert_eq!(elem, 0xf0); |
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} else { |
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assert_eq!(elem, 0x00); |
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} |
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} |
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} |
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#[test] |
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fn test_horizontal_line() { |
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let mut buffer = [0u8; 4]; |
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let graphics = Graphics::new(16, 2); |
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graphics.draw_horizontal_line(&mut buffer, 1, 0, 14, &Color::Black); |
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assert_eq!(buffer[0], 0x7f); |
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assert_eq!(buffer[1], 0xfe); |
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assert_eq!(buffer[2], 0x00); |
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assert_eq!(buffer[3], 0x00); |
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} |
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#[test] |
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fn test_vertical_line() { |
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let mut buffer = [0u8; 8]; |
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let graphics = Graphics::new(8, 8); |
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graphics.draw_vertical_line(&mut buffer, 0, 0, 8, &Color::Black); |
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graphics.draw_vertical_line(&mut buffer, 5, 0, 8, &Color::Black); |
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assert_eq!(buffer[0], 0x84); |
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for &elem in buffer.iter() { |
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assert_eq!(elem, 0x84u8); |
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} |
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} |
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//test draw_line for compatibility with draw_vertical_line
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#[test] |
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fn draw_line_1() { |
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let mut buffer = [0u8; 8]; |
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let graphics = Graphics::new(8, 8); |
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|
|
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graphics.draw_vertical_line(&mut buffer, 5, 0, 8, &Color::Black); |
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|
|
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|
let mut buffer2 = [0u8; 8]; |
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let graphics2 = Graphics::new(8, 8); |
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|
|
|
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graphics2.draw_line(&mut buffer2, 5, 0, 5, 8, &Color::Black);
|
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|
|
|
|
|
|
|
|
for i in 0..buffer.len() {
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|
|
|
|
assert_eq!(buffer[i], buffer2[i]); |
|
|
|
|
} |
|
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|
|
} |
|
|
|
|
|
|
|
|
|
//test draw_line for compatibility with draw_horizontal_line
|
|
|
|
|
#[test] |
|
|
|
|
fn draw_line_2() { |
|
|
|
|
let mut buffer = [0u8; 4]; |
|
|
|
|
let graphics = Graphics::new(16, 2); |
|
|
|
|
graphics.draw_horizontal_line(&mut buffer, 1, 0, 14, &Color::Black); |
|
|
|
|
|
|
|
|
|
let mut buffer2 = [0u8; 4]; |
|
|
|
|
let graphics2 = Graphics::new(16, 2); |
|
|
|
|
graphics2.draw_line(&mut buffer2, 1, 0, 14, 0, &Color::Black);
|
|
|
|
|
|
|
|
|
|
for i in 0..buffer.len() {
|
|
|
|
|
assert_eq!(buffer[i], buffer2[i]); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
//test draw_line for diago
|
|
|
|
|
#[test] |
|
|
|
|
fn draw_line_3() { |
|
|
|
|
let mut buffer = [0u8; 8]; |
|
|
|
|
let graphics = Graphics::new(8, 8); |
|
|
|
|
|
|
|
|
|
graphics.draw_line(&mut buffer, 0, 0, 16, 16, &Color::Black);
|
|
|
|
|
|
|
|
|
|
for i in 0..buffer.len() {
|
|
|
|
|
assert_eq!(buffer[i], 0x80 >> i % 8); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#[test] |
|
|
|
|
fn test_pixel() { |
|
|
|
|
let mut buffer = [0u8; 8]; |
|
|
|
|
let graphics = Graphics::new(8, 8); |
|
|
|
|
graphics.draw_pixel(&mut buffer, 1, 0, &Color::Black); |
|
|
|
|
|
|
|
|
|
assert_eq!(buffer[0], 0x40); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
let mut buffer = [0u8; 16]; |
|
|
|
|
let graphics = Graphics::new(16, 8); |
|
|
|
|
graphics.draw_pixel(&mut buffer, 9, 0, &Color::Black); |
|
|
|
|
assert_eq!(buffer[0], 0x00); |
|
|
|
|
assert_eq!(buffer[1], 0x40); |
|
|
|
|
|
|
|
|
|
for &elem in buffer.iter() { |
|
|
|
|
|
|
|
|
|
//assert_eq!(elem, 0x00u8);
|
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// #[test]
|
|
|
|
|
// #[should_panic]
|
|
|
|
|
// fn test_any_panic() {
|
|
|
|
|
// divide_non_zero_result(1, 0);
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
// #[test]
|
|
|
|
|
// #[should_panic(expected = "Divide result is zero")]
|
|
|
|
|
// fn test_specific_panic() {
|
|
|
|
|
// divide_non_zero_result(1, 10);
|
|
|
|
|
// }
|
|
|
|
|
} |