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Rename Buffer Trait to Display and add a Rotation Function to it

embedded-hal-1.0
Chris 7 years ago
parent
commit
d2a47eb05c
  1. 57
      examples/embedded_linux_epd4in2/src/main.rs
  2. 140
      src/drawing.rs

57
examples/embedded_linux_epd4in2/src/main.rs

@ -8,7 +8,7 @@ extern crate eink_waveshare_rs;
use eink_waveshare_rs::{
EPD4in2,
drawing_old::{Graphics},
drawing::{DisplayEink42BlackWhite, Buffer},
drawing::{DisplayEink42BlackWhite, Display},
color::Color,
WaveshareDisplay,
};
@ -184,34 +184,51 @@ fn run() -> Result<(), std::io::Error> {
println!("Finished draw string test");
delay.delay_ms(3000u16);
println!("Now test new graphics:");
let mut display = DisplayEink42BlackWhite::default();
display.draw(
Circle::new(Coord::new(64, 64), 64)
.with_stroke(Some(Color::Black))
.into_iter(),
);
display.draw(
Line::new(Coord::new(64, 64), Coord::new(0, 64))
.with_stroke(Some(Color::Black))
.into_iter(),
);
display.draw(
Line::new(Coord::new(64, 64), Coord::new(80, 80))
.with_stroke(Some(Color::Black))
.into_iter(),
);
display.draw(
Font6x8::render_str("It's working!")
// Using Style here
.with_style(Style {
fill_color: Some(Color::Black),
stroke_color: Some(Color::White),
stroke_width: 0u8, // Has no effect on fonts
})
.translate(Coord::new(175, 250))
.into_iter(),
);
//display.clear();
//display.set_rotation(Rotation)
let mut i = 0;
loop {
println!("Loop {}", i);
i += 1;
let mut display = DisplayEink42BlackWhite::default();
display.draw(
Circle::new(Coord::new(64, 64), 64)
.with_stroke(Some(Color::Black))
.into_iter(),
);
display.draw(
Line::new(Coord::new(64, 64), Coord::new(0, 64))
.with_stroke(Some(Color::Black))
.into_iter(),
);
display.draw(
Line::new(Coord::new(64, 64), Coord::new(80, 80))
.with_stroke(Some(Color::Black))
.into_iter(),
);
println!("Moving Hello World. Loop {} from 20", i);
display.draw(
Font6x8::render_str("Hello World!")
.with_stroke(Some(Color::Black))
.with_fill(Some(Color::White))
.translate(Coord::new(5 + i*10, 50))
.into_iter(),
);
);
epd4in2.update_frame(&mut spi, &display.get_buffer()).unwrap();
epd4in2.display_frame(&mut spi).expect("display frame new graphics");
@ -221,6 +238,8 @@ fn run() -> Result<(), std::io::Error> {
}
delay.delay_ms(1_000u16);
}
println!("Finished tests - going to sleep");
epd4in2.sleep(&mut spi)
}

140
src/drawing.rs

@ -19,29 +19,18 @@ impl Default for DisplayRotation {
}
}
pub enum Display {
Eink42BlackWhite,
}
impl Display {
/// Gets the Dimensions of a dipslay in the following order:
/// - Width
/// - Height
/// - Neccessary Buffersize
pub fn get_dimensions(&self) -> (u16, u16, u16) {
match self {
Display::Eink42BlackWhite => (400, 300, 15000),
}
}
}
pub trait Buffer {
pub trait Display {
fn get_buffer(&self) -> &[u8];
fn set_rotation(&mut self, rotation: DisplayRotation);
fn rotation(&self) -> DisplayRotation;
}
pub struct DisplayEink42BlackWhite {
buffer: [u8; 400 * 300 / 8],
rotation: DisplayRotation, //TODO: check embedded_graphics for orientation
}
impl Default for DisplayEink42BlackWhite {
fn default() -> Self {
use epd4in2::constants::{DEFAULT_BACKGROUND_COLOR, WIDTH, HEIGHT};
@ -54,42 +43,16 @@ impl Default for DisplayEink42BlackWhite {
}
}
}
impl Buffer for DisplayEink42BlackWhite {
impl Display for DisplayEink42BlackWhite {
fn get_buffer(&self) -> &[u8] {
&self.buffer
}
}
impl Drawing<u8> for DisplayEink42BlackWhite {
fn draw<T>(&mut self, item_pixels: T)
where
T: Iterator<Item = Pixel<u8>>
{
use epd4in2::constants::{DEFAULT_BACKGROUND_COLOR, WIDTH, HEIGHT};
for Pixel(UnsignedCoord(x,y), color) in item_pixels {
let (idx, bit) = match self.rotation {
DisplayRotation::Rotate0 | DisplayRotation::Rotate180 => (
(x as usize / 8 + (WIDTH as usize / 8) * y as usize),
0x80 >> (x % 8),
),
DisplayRotation::Rotate90 | DisplayRotation::Rotate270 => (
y as usize / 8 * WIDTH as usize + x as usize,
0x80 >> (y % 8),
),
};
if idx >= self.buffer.len() {
return;
}
match Color::from(color) {
Color::Black => {
self.buffer[idx] &= !bit;
}
Color::White => {
self.buffer[idx] |= bit;
}
}
}
fn set_rotation(&mut self, rotation: DisplayRotation) {
self.rotation = rotation;
}
fn rotation(&self) -> DisplayRotation {
self.rotation
}
}
@ -127,83 +90,4 @@ impl Drawing<Color> for DisplayEink42BlackWhite {
}
}
// impl Drawing<u8> for DisplayRibbonLeft {
// fn draw<T>(&mut self, item_pixels: T)
// where
// T: Iterator<Item = Pixel<u8>>,
// {
// for Pixel(UnsignedCoord(x, y), color) in item_pixels {
// if y > 127 || x > 295 {
// continue;
// }
// let cell = &mut self.0[y as usize / 8 + (295 - x as usize) * 128 / 8];
// let bit = 7 - y % 8;
// if color != 0 {
// *cell &= !(1 << bit);
// } else {
// *cell |= 1 << bit;
// }
// }
// }
// }
// /// Draw a single Pixel with `color`
// ///
// /// limited to i16::max images (buffer_size) at the moment
// pub fn draw_pixel(&mut self, x: u16, y: u16, color: &Color) {
// let (idx, bit) = match self.rotation {
// Displayorientation::Rotate0 | Displayorientation::Rotate180 => (
// (x as usize / 8 + (self.width as usize / 8) * y as usize),
// 0x80 >> (x % 8),
// ),
// Displayorientation::Rotate90 | Displayorientation::Rotate270 => (
// y as usize / 8 * self.width as usize + x as usize,
// 0x80 >> (y % 8),
// ),
// };
// if idx >= self.buffer.len() {
// return;
// }
// match color {
// Color::Black => {
// self.buffer[idx] &= !bit;
// }
// Color::White => {
// self.buffer[idx] |= bit;
// }
// }
// }
// /// Draw a single Pixel with `color`
// ///
// /// limited to i16::max images (buffer_size) at the moment
// #[allow(dead_code)]
// fn draw_byte(&mut self, x: u16, y: u16, filling: u8, color: &Color) {
// let idx = match self.rotation {
// Displayorientation::Rotate0 | Displayorientation::Rotate180 => {
// x as usize / 8 + (self.width as usize / 8) * y as usize
// },
// Displayorientation::Rotate90 | Displayorientation::Rotate270 => {
// y as usize / 8 + (self.width as usize / 8) * x as usize
// },
// };
// if idx >= self.buffer.len() {
// return;
// }
// match color {
// Color::Black => {
// self.buffer[idx] = !filling;
// },
// Color::White => {
// self.buffer[idx] = filling;
// }
// }
// }
//TODO: write tests
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