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@ -100,6 +100,7 @@ impl Graphics {
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/// Draw a single Pixel with `color`
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///
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/// limited to i16::max images (buffer_size) at the moment
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#[allow(dead_code)] |
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fn draw_byte(&self, buffer: &mut[u8], x: u16, y: u16, filling: u8, color: &Color) { |
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let idx = match self.rotation { |
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Displayorientation::Rotate0 | Displayorientation::Rotate180
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