Improved Documentation
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@ -30,8 +30,6 @@ epd4in2_fast_update = []
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[dependencies.embedded-graphics]
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[dependencies.embedded-graphics]
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optional = true
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optional = true
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version = "0.4.3"
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version = "0.4.3"
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# embedded-graphics = {git = "https://github.com/caemor/embedded-graphics", branch = "master"}
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# embedded-graphics = {git = "https://github.com/jamwaffles/embedded-graphics", branch = "master"}
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[dependencies.embedded-hal]
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[dependencies.embedded-hal]
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features = ["unproven"]
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features = ["unproven"]
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@ -1,5 +1,9 @@
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use epd1in54::{DEFAULT_BACKGROUND_COLOR, WIDTH, HEIGHT};
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use epd1in54::{DEFAULT_BACKGROUND_COLOR, WIDTH, HEIGHT};
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/// Full size buffer for use with the 1in54 EPD
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///
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/// Can also be manuall constructed:
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/// `buffer: [DEFAULT_BACKGROUND_COLOR.get_byte_value(); WIDTH / 8 * HEIGHT]`
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pub struct Buffer1in54BlackWhite {
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pub struct Buffer1in54BlackWhite {
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pub buffer: [u8; WIDTH as usize * HEIGHT as usize / 8],
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pub buffer: [u8; WIDTH as usize * HEIGHT as usize / 8],
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}
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}
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@ -4,19 +4,34 @@
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//! # Examples from the 4.2" Display. It should work the same for the 1.54" one.
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//! # Examples from the 4.2" Display. It should work the same for the 1.54" one.
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//!
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//!
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//! ```ignore
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//! ```ignore
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//! let mut epd4in2 = EPD4in2::new(spi, cs, busy, dc, rst, delay).unwrap();
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//! use eink_waveshare_rs::{
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//! epd1in54::{EPD1in54, Buffer1in54},
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//! graphics::{Display, DisplayRotation},
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//! prelude::*,
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//! };
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//!
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//! // Setup EPD
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//! let mut epd = EPD1in54::new(&mut spi, cs_pin, busy_in, dc, rst, &mut delay)?;
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//!
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//!
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//! let mut buffer = [0u8, epd4in2.get_width() / 8 * epd4in2.get_height()];
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//! // Use display graphics
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//! let mut buffer = Buffer1in54::default();
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//! let mut display = Display::new(epd.width(), epd.height(), &mut buffer.buffer);
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//!
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//! // Write some hello world in the screenbuffer
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//! display.draw(
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//! Font6x8::render_str("Hello World!")
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//! .with_stroke(Some(Color::Black))
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//! .with_fill(Some(Color::White))
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//! .translate(Coord::new(5, 50))
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//! .into_iter(),
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//! );
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//!
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//!
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//! // draw something into the buffer
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//! // Display updated frame
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//!
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//! epd.update_frame(&mut spi, &display.buffer()).unwrap();
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//! epd4in2.display_and_transfer_buffer(buffer, None);
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//! epd.display_frame(&mut spi).expect("display frame new graphics");
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//!
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//!
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//! // wait and look at the image
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//! // Set the EPD to sleep
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//!
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//! epd.sleep(&mut spi).expect("sleep");
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//! epd4in2.clear_frame(None);
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//!
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//! epd4in2.sleep();
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//! ```
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//! ```
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pub const WIDTH: u32 = 200;
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pub const WIDTH: u32 = 200;
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@ -1,5 +1,9 @@
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use epd2in9::{DEFAULT_BACKGROUND_COLOR, WIDTH, HEIGHT};
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use epd2in9::{DEFAULT_BACKGROUND_COLOR, WIDTH, HEIGHT};
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/// Full size buffer for use with the 2in9 EPD
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///
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/// Can also be manuall constructed:
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/// `buffer: [DEFAULT_BACKGROUND_COLOR.get_byte_value(); WIDTH / 8 * HEIGHT]`
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pub struct Buffer2in9 {
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pub struct Buffer2in9 {
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pub buffer: [u8; WIDTH as usize * HEIGHT as usize / 8],
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pub buffer: [u8; WIDTH as usize * HEIGHT as usize / 8],
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}
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}
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@ -1,5 +1,9 @@
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use epd4in2::constants::{DEFAULT_BACKGROUND_COLOR, WIDTH, HEIGHT};
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use epd4in2::constants::{DEFAULT_BACKGROUND_COLOR, WIDTH, HEIGHT};
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/// Full size buffer for use with the 4in2 EPD
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///
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/// Can also be manuall constructed:
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/// `buffer: [DEFAULT_BACKGROUND_COLOR.get_byte_value(); WIDTH / 8 * HEIGHT]`
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pub struct Buffer4in2 {
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pub struct Buffer4in2 {
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pub buffer: [u8; WIDTH as usize * HEIGHT as usize / 8],
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pub buffer: [u8; WIDTH as usize * HEIGHT as usize / 8],
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}
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}
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